AI Insights · Timothy · April 2024
Top 5 Fidget Toys Games on iOS in Middle East Q1 2024
Discover the performance trends of the top 5 fidget toy games on iOS in the Middle East during the first quarter of 2024, with insights on downloads, revenue, and active users from Sensor Tower.
The first quarter of 2024 saw notable trends in the fidget toy games category on iOS in the Middle East. Here, we dive into the performance of the top five apps in this genre.
Slime it: Slime Game Simulator by Slime4Fun showed varied revenue trends, peaking at around $892 in the last week of February. The app experienced a general decline in weekly active users from 407 at the beginning of January to 32 by the end of March.
Antistress - Relaxing games by Moreno Maio had a steady increase in weekly revenue, reaching approximately $82 by the last week of March. Weekly downloads were relatively high, peaking at 2.7K in mid-February. The app also enjoyed a healthy number of weekly active users, increasing from 6.4K at the start of January to 7.8K at the end of March.
Automatoys from Idle Friday saw a fluctuating revenue trend, with the highest weekly revenue of $45 at the beginning of January and a low of $2 in mid-March. Weekly downloads showed a significant drop from 3.2K at the start of January to just 51 in mid-March, though there was a slight recovery to 610 by the end of March. Active users declined from 10.3K to 6.7K over the quarter.
Antistress - Satisfying Games! by CONTENT ARCADE (UK) LTD. had minimal revenue fluctuations, with the highest weekly revenue of $55 in the last week of March. Weekly downloads remained low, never exceeding 7 downloads in any given week.
Gear Clicker by Rollic Games maintained a consistent number of weekly active users, hovering around 9.7K to 11.5K throughout the quarter. The app's revenue showed minor fluctuations, peaking at $42 in the first week of January.
For more detailed insights and comprehensive data, visit Sensor Tower.